Expertise
A design and engineering partner for early-stage teams.
Co-development means we work inside your product effort, alongside your team, instead of delivering a package and leaving.
01 / The problem
Problems we address
Too few people, too many jobs
A small team is expected to define, design and build at once, and something always gets squeezed.
An unclear first version
Without a sharp scope, early products grow features before they have proven the core idea.
No design or frontend capacity
Founders often have the idea and the vision but not the interface design or the build skills to show it.
Shortcuts that become debt
Quick decisions in the first weeks can make the next six months slower and more expensive.
02 / Audience
Who this is for
- First-time founders turning an idea into a first product.
- Non-technical founders who need a design and development partner they can talk to plainly.
- Small teams with engineering but no design or frontend capacity.
- Teams preparing a prototype to test with users or to show to others.
03 / Engagement
How we engage
The format is agreed with you: a defined project, a series of short sprints or an ongoing collaboration.
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01
Align
Goals, constraints, roles and how we will communicate, written down in a short working agreement.
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02
Shape
We define the smallest valuable first version and prototype it so it can be tested early.
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03
Build together
Shared backlog, regular check-ins and working releases, with your team involved throughout.
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04
Transition or continue
Hand work over to your own team with documentation, or agree how the collaboration continues.
04 / Benefits
What changes
A first version you can finish
Scope is cut until it is small enough to build and useful enough to learn from.
Shared understanding
Design and engineering decisions are made together, so there is less rework from misunderstanding.
Work you own
Code, designs and decisions are documented so your team can carry on without us.
05 / Deliverables
What you receive
The final list is agreed for your project.
- A working agreement covering roles, communication and scope.
- Product brief and prioritised backlog.
- Interactive prototype for testing.
- A starter design system.
- Working releases at agreed milestones.
- Documentation and a handover plan.
06 / Questions
Common questions
How is this different from hiring an agency for a project?
A typical project has a fixed brief, a handover and an end. Co-development keeps us in step with your team as the product changes, with shared priorities and regular working sessions.
Can you work with our existing developers?
Yes. We agree how work is divided at the start, and we follow your repository, review and release practices where you have them.
What happens when we hire our own team?
We plan for that from the beginning. Documentation, code standards and a handover period make the transition straightforward, and we can reduce our involvement gradually.
How involved do we need to be?
Enough to make decisions quickly. We suggest a regular check-in and a named person on your side who can answer questions and approve direction.
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